Open to new projects

Nicholas St. Louis

Project Manager, Product Owner, Scrum Master and Test Manager

I get complex technology projects, and the teams behind them, over the finish line: from console games to banks to Web3.

Limassol, Cyprus Remote-first Agile PMP · ISTQB
01 / About

I take projects from plan to release, and I clear the bottlenecks that slow teams down along the way.

I'm a Project Manager with extensive experience delivering complex technology projects across finance, telecommunications, insurance, gaming and emerging technologies.

I've led cross-functional and distributed teams through project delivery, process improvement, organisational change and Agile adoption, with a strong focus on removing bottlenecks and improving how teams work together. I use KPIs and project data to guide decisions, work between business and technical teams, and take projects from planning through implementation and release.

Roles
PM · PO · Scrum Master
Based in
Limassol, Cyprus
Previously
Vienna, Austria
Languages
English · German · Greek
02 / Impact

Results you can measure.

Some of the numbers behind the work.

3 →3

Team scaled

Grew a Web3 games team from 3 to 26 people, tracking velocity against KPIs.

0+

Remote developers

Coordinated across a fully remote, international team at Moon Studios.

0+

Software owners

Coordinated for Raiffeisen Bank International's Windows 10 migration.

0+

Person test centre

Set up and scaled in India for SQS, from standards to hiring.

−0%

Defect escape rate

Across 11 international projects with automated QA and dashboards.

0%

Delivered on time

Across five distributed teams over four years.

03 / Career

My career as a roadmap.

Every project needs one. Scroll through the stops, or click one to jump straight to it.

  1. 2023 – PresentRemote

    Freelance

    Project Manager · Product Owner · Scrum Master

    Alliance Games · ChromaWay AB

    Team 3 → 263 concurrent projectsWeb3 · Games
    • Managed end-to-end delivery of two Web3 projects, including a turn-based strategy RPG, alongside a novel blockchain game-server platform. The RPG served as a proof of concept by porting its backend to the new technology.
    • Scaled the development team from 3 to 26 people, improved workflows, resolved delivery bottlenecks and strengthened communication between technical and non-technical stakeholders while tracking velocity against agreed KPIs.
    • Encouraged developers and designers to adopt AI-assisted tools, reducing repetitive work and helping a small creative team support multiple projects.
    • Introduced Agile ways of working to improve collaboration and delivery, while keeping priorities clear and projects on schedule and within budget.
    • Configured Jira workflows and dashboards to track progress, surface bottlenecks early and give stakeholders clear, up-to-date visibility of project status.
    • Built a network of freelance artists and third-party vendors to give the team extra capacity and specialist support when needed.
    • Managed resources across three concurrent blockchain projects over 18 months, balancing shared team members and competing priorities while delivering all critical milestones on time and within budget.
  2. 2021 – 2023Remote

    Moon Studios GmbH

    Project Manager

    80+ developers9-month combat rebuild−15% escaped defects
    • Introduced cross-functional planning and dependency management across backend, frontend, UI, art and game design, replacing siloed workflows with a more coordinated production process.
    • Recruited and onboarded new team members as the project grew, while improving communication and collaboration across a fully remote, international team of 80+ developers.
    • Improved Agile workflows and automated Jira reporting, giving teams and stakeholders clearer visibility of progress, risks, bottlenecks and KPIs, and helping reduce escaped production defects by 15%.
    • Led a 9-month, multi-phase rebuild of the game's combat system, replacing hard-to-maintain legacy code while managing scope, dependencies, resources and delivery across multiple disciplines.
  3. 2016 – 2021Vienna, Austria

    QiQ Qcentris Intelligent Quality

    Project Manager · Product Owner · Scrum Master · Test Manager

    200+ software owners8 countriesBanking · Telco · Insurance · iGaming
    • Worked as both Project Manager and Test Manager across client engagements in telecommunications, banking, insurance, iGaming and other sectors, delivering project management, test management, Agile implementation and reporting solutions.
    • Helped client teams adopt Scrum and Kanban by introducing Agile practices, training teams and restructuring workflows.
    • Led the Austrian workstream of Raiffeisen Bank International's Windows 7 to Windows 10 migration, coordinating 200+ Software Owners to validate business-critical applications and supporting teams in seven more countries. The migration affected thousands of employees across the RBI group.
    • Managed test teams across multiple projects for A1 Austria: planning and coordinating testing, tracking defects and working with technical and business stakeholders through to resolution.
    • Created standard test management templates, processes and working practices for the consultancy, making it easier for Test Managers to move between client engagements.
    • Mentored junior testers, identified strong performers and helped prepare them for more senior responsibilities.
  4. Vienna, Austria

    SQS Group

    Test and Process Manager

    −35% defect escape50+ person centre95% on time
    • Set up and scaled a 50+ person test delivery centre in India, defining QA standards and leading recruitment, onboarding, training and operations for teams supporting international clients.
    • Developed a regression testing approach that cut unnecessary test runs by finding the tests relevant to each change. SQS later adopted it as a formal client service.
    • Introduced automated QA tools and reporting dashboards across 11 international projects over four years, reducing the Defect Escape Rate by 35% within ISO 9001 and ISO/IEC 25010 standards.
    • Supported business development and helped secure new client projects through negotiations, solution discussions and project planning.
    • Ran monthly problem-solving workshops for a 19-month global project, using Jira data to find recurring bottlenecks and improve defect resolution rates by 20%.
    • Managed delivery across five geographically distributed teams over four years with Jira and Confluence, completing 95% of deliverables on time.
  5. Vienna, Austria

    Philips

    Test Lead

    Test automationSpeech recognition
    • Modernised testing for a speech recognition system by introducing test automation, dashboard reporting and a more efficient regression process.
    • Led a four-person test team, planning and coordinating testing, managing defects and making sure software was ready for release.
  6. Vienna, Austria

    SEGA Europe

    Test Lead

    Console complianceTCR · TRC · Lotcheck
    • Assembled and ran test cases for TCR, TRC and Lotchecks, confirming compliance with console makers' requirements for saving, button layout, UI and other internal mechanics.
04 / Toolkit

Skills, tools & credentials.

Product & delivery

Running projects

Agile project & product managementDiscovery, planning & prioritisationProduct roadmappingProcess optimisationBusiness planning & transformationCustomer journeysData-driven decisionsProduct success metricsComplianceGame designEmerging tech adoption

Leadership

Working with people

LeadershipCross-cultural collaborationPublic speakingClient serviceConflict resolutionMentorship & coachingStakeholder mobilisationNegotiation

Certifications

Formal credentials

Agile PMPCertified by Atlassian
ISTQB Advanced Test ManagerSoftware testing

Languages

Spoken

English Native
German Conversational
Greek Basic

Tools

Everyday stack

JiraConfluenceMiroAsanaMondayTableauExcelPowerPointSurveyMonkeyToscaHPQCRational Test SuiteBugzilla
05 / After hours

Fuzzhex

a cute and brutal roguelite

My side project: a top-down pixel-art dungeon crawler that runs right in your browser. There's nothing to download, and your progress saves on your own device.

  • Five weapons, five playstyles
  • A branching talent tree
  • Stacking boons & artifacts
  • Every enemy attack is telegraphed: fair, but brutal
Press start
Working title · in development · best with keyboard & mouse or a controller
Fuzzhex title screen with five weapon choices
A frog hero fighting slimes in the Toybox Tomb
Two boss creatures facing the player
06 / Contact

Let's ship
something.

Got a project that needs steering, a team that needs unblocking, or a process that needs fixing? I'd like to hear about it.